Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Wanderers are outcasts from Arendian society, haveing disgraced either themselves or their families. They now seek to regain their honour by wandering the land and killing all who are dishonourable or evil. Often these include other wanderers who have given up on this quest as these men are dead to most Arendians because of their crimes and lack of remorse for them. However, despite this, untill they are considered to have regained their honour they are scorned and mocked by all, never to their faces, for they are famous for their short tempers and deadlyness with any blade, but always behind their backs.
Of course, although they, like all Arendians, are obsessed with the honour that they are trying to regain, this hasn't stopped them from learning a few dirty tricks along the way. Wanderers are adept at knife throwing, and have been known to kill men fifty feet away in one snake like movement and flick of the wrist.
Advances from: | Swordsman |
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Advances to: | Hero |
Cost: | 32 |
HP: | 42 |
Pomicanje: | 6 |
XP: | 100 |
Level: | 2 |
Alignment: | lawful |
ID | Arendian Wanderer |
Abilities: | skirmisher |
sword blade | 6 - 5 melee | ||
throwing knives pierce | 6 - 3 ranged |
Resistances: | |
---|---|
blade | -30% |
pierce | -20% |
impact | -20% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Obrana |
---|---|---|
Cave | 2 | 50% |
Cave Wall | 99 | 50% |
Chasm | 99 | 20% |
Deep Water | 99 | 30% |
Forest | 2 | 70% |
Grassland | 1 | 60% |
Hills | 2 | 70% |
Mountains | 3 | 70% |
Mushroom Grove | 2 | 70% |
Sand | 2 | 40% |
Shallow Water | 2 | 40% |
Snow | 2 | 40% |
Swamp | 2 | 40% |
Village | 1 | 70% |